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median xl ultimative_xvi
[ · Скачать удаленно (283,6 Мб) ] 25.03.2016, 06:21

Новая версия легендарного мода . 
GENERAL
- Added over 150 endgame runewords. These are empowered versions of existing runewords. Any runeword based on Zod rune (or lower), can now be mixed with Xis rune for a level 120 version. For example: El-Xis on Helms will create level 120 Summit runeword

- Densities: reworked on all levels in order to achieve a better stability and performance, and make the difficulty curve more natural
UBERQUESTS / MONSTERS
- Removed dumb 1HKO procs from several bosses

- The Void: fixed a bug that allowed boss seal to be destroyed by minions. Reworked boss fight
- Startled Witch: ensured no one will enter her grounds uninvited
- Uldyssian: final stage is now free-for-all. Modified Uldyssian AI. Stage #10 (totem) was reworked as it was buggy
- Kabraxis: now has a chance to teleport when struck to prevent lock abusing
- Athulua: slightly hardened
- MarcoNecroX: removed health regeneration and reduced damage. Just kidding. He now ignores immunity shields

- Baal (throne): no longer has a debuff aura on destruction
- Griswold: no longer has melee-only aura on terror / destruction
AMAZON
- Increased cast rate with one handed weapons
- Thundercrack: fixed a (massive) bug that made lightnings not pierce
- Stormcall: increased damage
- Hammer of Zerae: incresed damage and weapon modifier from 3/4 to 3/2
- Magnetic Field: modified mechanics to work more efficiently, increased field density and max damage
- Pounce: slightly reduced range
ASSASSIN
- Batstrike: fixed a bug that caused bats not getting any %avoid from Perfect Being. This means they were having effectively 1/10 as much survability as intended on the highest levels
DRUID
- Now receives 25 health per level
- Werewolf Form: reworked attack rating formula
- Harbinger: fixed a bug that caused the skill not to check attack rating
- Elemental: now deals a reasonable amount of damage
Yes, druid was a broken class. It was massively buffed some patches ago. Cry me a river.
PALADIN
- Dragon Oath: removed
- Dragonshout: removed
- Burnout: removed
- Demonrend: removed
- Deva King: removed
- Merkabah: removed

- New Skill: Solar Flare
- New Skill: Drakemaw
- New Skill: Frozen Breath
- New Skill: Incarnation
- New Skill: Dragon Wyrms
- New Skill: Dragonknight

- Superbeast: duration is now always 5 minutes
- Rapture: modified overlay
- Retaliate: adjusted damage to fit new skills
- Vessel of Retribution: adjusted damage values to have an effective damage similar to Vessel of Judgement
- Blessed Life: fixed a typo on the flat damage reduction formula (thanks @suchbalance)
- Plague: is now a level 12 skill. Reworked damage formula, removed %block and added hard point synergy
- Dragonheart: renamed from Lionheart, no longer uses armor shrine overlay and no longer slows you down
- Hoplites: now have 50% physical resistance
- Tainted Blood: now adds 15% defense per hard point and 5% per soft point. Can no longer be casted on other players
SORCERESS
- Leonardo: reduced knowledge. Less books in the air to prevent lag spikes
- Blade Spirits: now properly display hard point synergy
- Chronofield: now only affects running/walking speeds
OSKILLS
- Liche Form: reduced duration to 5 seconds
- Orb of Annihilation: can no longer be used on left-click
- Feral Strike: now works with swords instead of knives
- Ravage: now works with swords instead of knives
- Thorn Field: now works with swords instead of knives
- Shunpo: range increased by 25%
ITEMS
- Giyua's Sacrum: now adds %fire spell damage instead of cold
- Hadriel Set: reworked to include cold spell damage and pierce
- The Grizzly (Secret): buffed stats. Big time.
- Demonic Touch: replaced death projector reanimate with edyrem (works in toraja)
- Reapers: renamed from Gehenna (helm). Removed Path of Flames oskill
- Segnitia: reduced flat damage to 100 and crushing blow to 5%

- Enchanting Crystals: items can now only be rolled once
- Elixirs: now last 30 seconds
- Jewels: can no longer be gambled

- I am Rich gem: color is no longer overriden by Ancient Repositories
- Character Orb: removed due to clunky mechanics, being unintuitive and having broken stat scaling
RARE AFFIX POOL
- Tantrum can now spawn in crossbows
- Bane can now spawn in sorceress orbs
- Terror Strike and Solar Flare can now spawn in paladin weapons
CUBE RECIPES
- Removed athulua's blessing recipe
- Removed quest shortcuts that somehow never made it to the documentation
ITEM DROPS
- Certain bosses that had almost guaranteed chance to drop sacred uniques have been rebalanced
- Fixed a bug with shrine drops in The Void
- Griswold: now has 50% chance to drop special box in terror
BUGFIXES
- Fixed Level Challenge 1 level requirement
- Fixed Athulua erroneously spawning in Tran Athulua
- Fixed gamebreaking state collision between Liche Form and Graveyard
- Fixed a bug that would allow people to use Yshari Set skills on regular areas
- Fixed a bug that allowed eagle stance to bypass immunity shields
OTHER
- NPC sell limits have been modified for acts 1 and 2 in hatred
- Cubing %experience orbs with weapons to make money is no longer a thing
- Shortened description of median statue because reading is too hard
- Removed unused assets in the patch to reduce size a bit
- Other minor bugfixes

Категория: Моды для D2SE | Добавил: lord2013
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1 SERPENT1987  
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А какие были изменения то в нём?)

2 lord2013  
0
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