Новая версия легендарного мода . GENERAL - Added over 150 endgame runewords. These are empowered versions of existing runewords. Any runeword based on Zod rune (or lower), can now be mixed with Xis rune for a level 120 version. For example: El-Xis on Helms will create level 120 Summit runeword
- Densities: reworked on all levels in order to achieve a better stability and performance, and make the difficulty curve more natural UBERQUESTS / MONSTERS - Removed dumb 1HKO procs from several bosses
- The Void: fixed a bug that allowed boss seal to be destroyed by minions. Reworked boss fight - Startled Witch: ensured no one will enter her grounds uninvited - Uldyssian: final stage is now free-for-all. Modified Uldyssian AI. Stage #10 (totem) was reworked as it was buggy - Kabraxis: now has a chance to teleport when struck to prevent lock abusing - Athulua: slightly hardened - MarcoNecroX: removed health regeneration and reduced damage. Just kidding. He now ignores immunity shields
- Baal (throne): no longer has a debuff aura on destruction - Griswold: no longer has melee-only aura on terror / destruction AMAZON - Increased cast rate with one handed weapons - Thundercrack: fixed a (massive) bug that made lightnings not pierce - Stormcall: increased damage - Hammer of Zerae: incresed damage and weapon modifier from 3/4 to 3/2 - Magnetic Field: modified mechanics to work more efficiently, increased field density and max damage - Pounce: slightly reduced range ASSASSIN - Batstrike: fixed a bug that caused bats not getting any %avoid from Perfect Being. This means they were having effectively 1/10 as much survability as intended on the highest levels DRUID - Now receives 25 health per level - Werewolf Form: reworked attack rating formula - Harbinger: fixed a bug that caused the skill not to check attack rating - Elemental: now deals a reasonable amount of damage Yes, druid was a broken class. It was massively buffed some patches ago. Cry me a river. PALADIN - Dragon Oath: removed - Dragonshout: removed - Burnout: removed - Demonrend: removed - Deva King: removed - Merkabah: removed
- New Skill: Solar Flare - New Skill: Drakemaw - New Skill: Frozen Breath - New Skill: Incarnation - New Skill: Dragon Wyrms - New Skill: Dragonknight
- Superbeast: duration is now always 5 minutes - Rapture: modified overlay - Retaliate: adjusted damage to fit new skills - Vessel of Retribution: adjusted damage values to have an effective damage similar to Vessel of Judgement - Blessed Life: fixed a typo on the flat damage reduction formula (thanks @suchbalance) - Plague: is now a level 12 skill. Reworked damage formula, removed %block and added hard point synergy - Dragonheart: renamed from Lionheart, no longer uses armor shrine overlay and no longer slows you down - Hoplites: now have 50% physical resistance - Tainted Blood: now adds 15% defense per hard point and 5% per soft point. Can no longer be casted on other players SORCERESS - Leonardo: reduced knowledge. Less books in the air to prevent lag spikes - Blade Spirits: now properly display hard point synergy - Chronofield: now only affects running/walking speeds OSKILLS - Liche Form: reduced duration to 5 seconds - Orb of Annihilation: can no longer be used on left-click - Feral Strike: now works with swords instead of knives - Ravage: now works with swords instead of knives - Thorn Field: now works with swords instead of knives - Shunpo: range increased by 25% ITEMS - Giyua's Sacrum: now adds %fire spell damage instead of cold - Hadriel Set: reworked to include cold spell damage and pierce - The Grizzly (Secret): buffed stats. Big time. - Demonic Touch: replaced death projector reanimate with edyrem (works in toraja) - Reapers: renamed from Gehenna (helm). Removed Path of Flames oskill - Segnitia: reduced flat damage to 100 and crushing blow to 5%
- Enchanting Crystals: items can now only be rolled once - Elixirs: now last 30 seconds - Jewels: can no longer be gambled
- I am Rich gem: color is no longer overriden by Ancient Repositories - Character Orb: removed due to clunky mechanics, being unintuitive and having broken stat scaling RARE AFFIX POOL - Tantrum can now spawn in crossbows - Bane can now spawn in sorceress orbs - Terror Strike and Solar Flare can now spawn in paladin weapons CUBE RECIPES - Removed athulua's blessing recipe - Removed quest shortcuts that somehow never made it to the documentation ITEM DROPS - Certain bosses that had almost guaranteed chance to drop sacred uniques have been rebalanced - Fixed a bug with shrine drops in The Void - Griswold: now has 50% chance to drop special box in terror BUGFIXES - Fixed Level Challenge 1 level requirement - Fixed Athulua erroneously spawning in Tran Athulua - Fixed gamebreaking state collision between Liche Form and Graveyard - Fixed a bug that would allow people to use Yshari Set skills on regular areas - Fixed a bug that allowed eagle stance to bypass immunity shields OTHER - NPC sell limits have been modified for acts 1 and 2 in hatred - Cubing %experience orbs with weapons to make money is no longer a thing - Shortened description of median statue because reading is too hard - Removed unused assets in the patch to reduce size a bit - Other minor bugfixes |